게임 이용이 삶의 만족도에 영향을 미치는가?: 선용적 몰입의 매개효과를 중심으로 한 탐색적 연구

Does Game Use Affect Life Satisfaction?: Focusing on the Mediating Effects of Flow

초록

This study examined the effects of game use factors on life satisfaction by adolescents who are major game users. Components factors related to game use include personal characteristic (game efficacy and game leadership), social characteristic (game norm and game community participation level), game motivation (game achievement motivation and social motivation) and game usage pattern (game usage and multiplaying game). The results showed that motivation, game efficacy, game norm, and game usage positively affect flow. In addition, flow negatively affect life satisfaction. This study explored game-related factors influencing game user's life satisfaction and examined the implications of immersion as a mediator. It also suggests the theoretical and practical implications for the exploitation of games.

키워드

삶의 만족도; 게임; 게임 선용적 몰입; 게임 이용 동기; 게임 규범성; Life satisfaction; Games; Flow; Motivation; Game norms
제목
게임 이용이 삶의 만족도에 영향을 미치는가?: 선용적 몰입의 매개효과를 중심으로 한 탐색적 연구
제목 (타언어)
Does Game Use Affect Life Satisfaction?: Focusing on the Mediating Effects of Flow
저자
김헌; 장병희
DOI
10.22902/jsmcr.2020.19.2.001
발행일
2020-05
유형
정기학술지(Article(Perspective Article포함))
저널명
한국소통학보
권
19
호
2
페이지
7 ~ 47