TrapFetch: A breakpoint-based prefetcher for both launch and run-time

  • Won, Jiwoong; 
  • Kwon, Oseok; 
  • Ryu, Junhee; 
  • Hur, Junbeom; 
  • Lee, Insup; 
  • ... Kang, Kyungtae
Citations

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초록

TrapFetch is trained by monitoring the read requests issued by an application. It detects bursts of disk reads, determines the appropriate addresses at which breakpoints should be inserted in the application and library codes prior to the bursts of reads, and then logs this information with the data requested during the interval between each consecutive pair of breakpoints. When the application and library codes are loaded from the disk into memory, TrapFetch inserts breakpoints at the designated addresses based on the logs. During subsequent runs, TrapFetch is invoked at each breakpoint when it prefetches the corresponding data into the page cache. This approach is effective during both launch and run-time. TrapFetch operates at the user level, thus avoiding interference with other applications. In experiments on five popular applications (FlightGear, SpeedDreams 2, Pillars of Eternity, Eclipse, and VegaStrike), TrapFetch reduced the time for launch by up to 39.7% and time for run-time dataloading by up to 63.7%. © 2017 IEEE.

키워드

Break-points; Breakpoint; Flightgear; Library codes; Page caches; Prefetches; Runtimes; User levels; Cybernetics
제목
TrapFetch: A breakpoint-based prefetcher for both launch and run-time
저자
Won, Jiwoong; Kwon, Oseok; Ryu, Junhee; Hur, Junbeom; Lee, Insup; Kang, Kyungtae
DOI
10.1109/SMC.2017.8123045
발행일
2017-10
유형
Conference Paper
저널명
2017 IEEE International Conference on Systems, Man, and Cybernetics, SMC 2017
페이지
2766 ~ 2771