상세 보기
What makes sports fans interactive? Identifying factors affecting chat interactions in online sports viewing
- Ko, M.;
- Yeo, J.;
- Lee, J.;
- Lee, U.;
- Jang, Y.J.
WEB OF SCIENCE
10SCOPUS
11초록
Sports fans are able to watch games from many locations using TV services while interacting with other fans online. In this paper, we identify the factors that affect sports viewers' online interactions. Using a large-scale dataset of more than 25 million chat messages from a popular social TV site for baseball, we extract various game-related factors, and investigate the relationships between these factors and fans' interactions using a series of multiple regression analyses. As a result, we identify several factors that are significantly related to viewer interactions. In addition, we determine that the influence of these factors varies according to the user group; i.e., active vs. less active users, and loyal vs. non-loyal users. © 2016 Ko et al. This is an open access article distributed under the terms of the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited.
키워드
- 제목
- What makes sports fans interactive? Identifying factors affecting chat interactions in online sports viewing
- 저자
- Ko, M.; Yeo, J.; Lee, J.; Lee, U.; Jang, Y.J.
- 발행일
- 2016-02
- 유형
- Article
- 저널명
- PLoS One
- 권
- 11
- 호
- 2
- 페이지
- 1 ~ 20
- 언어
- ENG
- 출판사
- Public Library of Science
- 발행국가
- 미국
- 분량
- 20 페이지
- ISSN
- E 1932-6203
P 1932-6203