Without Thought 이론을 기반으로 한 WTIF 모델에 관한 연구 : ˂검은 신화: 오공˃을 중심으로

A Study on the WTIF Model Based on the Without Thought Theory: Focusing on Black Myth: Wukong

초록

This study explores how Naoto Fukasawa’s Without Thought design philosophy enhances player immersion in the design of action role-playing games(ARPG). By integrating the Without Thought theory with the SCI immersion experience model(sensory immersion, challenge-based immersion, and imaginative immersion), the study proposes the Unconscious Immersion Framework(WTIF). WTIF consists of three core dimensions: unconscious sensory interaction, natural guidance, and emotional resonance. A qualitative research method was employed, applying the WTIF model to the highly anticipated ARPG, Black Myth: Wukong. The results indicate that high-quality visual and auditory design, intuitive interaction mechanisms, and narrative elements that evoke emotional resonance significantly enhance player immersion. This research provides practical design principles that can be applied to future ARPG game development. Additionally, by analyzing the design features of the case game and validating the immersion effects based on the Without Thought theory, the study demonstrates that the high level of immersion in ARPG games can be effectively explained through the principles of the Without Thought theory.

키워드

Without Thought 이론몰입ARPG 게임SCI 모델게임 분석, WTIF 모델 Without Thought TheoryImmersionARPG GameSCI Model,Game AnalysisWTIF Model
제목
Without Thought 이론을 기반으로 한 WTIF 모델에 관한 연구 : ˂검은 신화: 오공˃을 중심으로
제목 (타언어)
A Study on the WTIF Model Based on the Without Thought Theory: Focusing on Black Myth: Wukong
저자
최지원장태보
DOI
10.23120/kadmi.2024.21.3.006
발행일
2024-12
유형
정기학술지(Article(Perspective Article포함))
저널명
PREVIEW : 디지털영상학술지
21
3
페이지
157 ~ 183