Multi-agent reinforcement learning for a distributed multi-channel access game

  • Li, Zhongyang
  • Zhao, Yu
  • Lee, Joohyun
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초록

In this work, we model multi-user distributed channel access as a game with U channels and N users, and propose the Multi-Agent Thompson Sampling (MA-TS) algorithm. It uses Bayes’ theorem to dynamically optimize action selection. This optimization aims to maximize throughput. We derive the algorithm's computational complexity as O(TNUNmax2). Simulations show that MA-TS converges to a pure strategy Nash equilibrium (PNE) and outperforms existing methods in average throughput. © 2025 The Authors

키워드

Channel accessGame theoryMulti-agent reinforcement learningMulti-armed bandit
제목
Multi-agent reinforcement learning for a distributed multi-channel access game
저자
Li, ZhongyangZhao, YuLee, Joohyun
DOI
10.1016/j.icte.2025.06.001
발행일
2025-10
유형
Article
저널명
ICT Express
11
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