SplineGS: Learning Smooth Trajectories in Gaussian Splatting for Dynamic Scene Reconstruction

Citations

SCOPUS

6

초록

Reconstructing complex scenes with deforming objects for novel view synthesis is a challenging task. Recent works have addressed this with 3D Gaussian Splatting, which effectively reconstructs static scenes with high quality in short training time, by adding specialized modules for the deformations of Gaussian blobs. However, designing an effective deformation module that incorporates appropriate spatiotemporal inductive biases still remains unresolved. To address this issue, we propose SplineGS in this paper, which utilizes non-uniform rational B-splines (NURBS), an extension of B-spline, to represent temporally smooth defor-

키워드

4D Gaussian splattingDynamic scene reconstructionNovel-view synthesis for dynamic scenes
제목
SplineGS: Learning Smooth Trajectories in Gaussian Splatting for Dynamic Scene Reconstruction
저자
Minsik LeeJihwan YoonSangbeom HanJaeseok Oh
발행일
2025-04
유형
Proceeding
저널명
International Conference on Learning Representations (oral)
페이지
1 ~ 12