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공연로봇을 위한 인간자세 추정방법 개선에 관한 연구
- 박천유;
- 박재훈;
- 한재권
초록
One of the basic tasks for robots to interact with humans is to quickly and accurately grasp human behavior. Therefore, it is necessary to increase the accuracy of human pose recognition when the robot is estimating the human pose and to recognize it as quickly as possible. However, when the human pose is estimated using deep learning, which is a representative method of artificial intelligence technology, recognition accuracy and speed are not satisfied at the same time. Therefore, it is common to select one of a top-down method that has high inference accuracy or a bottom-up method that has high processing speed. In this paper, we propose two methods that complement the disadvantages while including both the advantages of the two methods mentioned above. The first is to perform parallel inference on the server using multi GPU, and the second is to mix bottom-up and One-class Classification. As a result of the experiment, both of the methods presented in this paper showed improvement in speed. If these two methods are applied to the entertainment robot, it is expected that a highly reliable interaction with the audience can be performed.
키워드
- 제목
- 공연로봇을 위한 인간자세 추정방법 개선에 관한 연구
- 제목 (타언어)
- A Study on Improvement of the Human Posture Estimation Method for Performing Robots
- 저자
- 박천유; 박재훈; 한재권
- 발행일
- 2020-09
- 저널명
- 방송공학회 논문지
- 권
- 25
- 호
- 5
- 페이지
- 750 ~ 757
- 언어
- KOR
- 출판사
- 한국방송∙미디어공학회
- 발행국가
- 대한민국
- 분량
- 8 페이지
- ISSN
- E 2287-9137
P 1226-7953